Updated on: October 17, 2024 8:35 am GMT
As gaming enthusiasts prepare for PAX AUS, one indie title is already making waves and building excitement. Ascending Inferno, developed by Australian studio Oppolyon, is shaping up to be a unique addition to the platforming genre. Set to launch on October 28, this game offers players a chance to kick and dribble their way out of Hell while contending with a few mischievous surprises.
What is Ascending Inferno?
Ascending Inferno is a 2.5D precision platformer that invites players to take on the role of Dani, a recently deceased player who must skillfully navigate the depths of Hell. The twist: Dani isn’t just trying to escape; she’s also tasked with kicking her brother Vincent’s soul-shaped ball to freedom.
Originating from a prototype developed during a game jam, Ascending Inferno has evolved significantly since its beginnings. The creators sought to develop a game that felt fresh and challenged gamers, all while remaining accessible.
Key features of Ascending Inferno include:
- Dynamic gameplay that combines platforming with unique ball mechanics.
- Stylish graphics featuring creative designs for each circle of Hell.
- Humorous elements tied to the sibling relationship between Dani and Vincent.
PAX AUS Indie Showcase
Ascending Inferno is set to be part of the official Indie Showcase at PAX AUS, happening from October 11-13. This event provides a platform for indie developers to showcase their games and connect with fans. Those attending can look forward to trying out the demo, which will also be available on Steam during the showcase.
Rebecca, one of the studio founders, expressed excitement about presenting their work at PAX, saying, “We can’t wait for players to experience Ascending Inferno and see how unique and fun it is.”
Gameplay Elements
Players should not underestimate the challenges that await them in Ascending Inferno. The game features:
- Precision platforming that requires players to master controls and timing.
- Physics-based mechanics where player movements and actions directly affect gameplay.
- Humor and personality from the sibling dynamic, notably Vincent’s playful mockery during tough sections.
“Hone those skills,” says the development team, who promises a fun yet challenging experience. “The smallest mistake can lead to big falls.”
Meet Oppolyon Studios
Founded in July 2022, Oppolyon is a team of four creative individuals—Rebecca, Isaac, Ben, and Bas—who bonded over their passion for game development. The studio began its journey with weekend game jams that encouraged experimentation across various genres, ultimately leading to their debut title.
They aim to create games that challenge conventional norms while ensuring the experience is enjoyable for a broad audience. Their commitment to quality and innovation reflects in Ascending Inferno’s design.
Getting Involved
For those interested in diving deeper into the world of Ascending Inferno, opportunities abound:
- Check out the demo on Steam.
- Follow Oppolyon on Twitter/X for updates and news.
- Join their Discord community to engage with developers and other fans.
Press and creators looking to review Ascending Inferno can request a Steam review copy through the studio’s press kit.
What Lies Ahead
As the release date approaches, anticipation is building. With its engaging mechanics and quirky sense of humor, Ascending Inferno promises to deliver a fresh take on the platformer genre.
Gaming critics and fans alike are keen to experience how Dani and Vincent navigate their way through Inferno. As each day passes, excitement mounts, proving that this dynamic indie title is worth keeping an eye on.
Ascending Inferno might be one of the coolest games to try out this holiday season. It has fun gameplay, smart mechanics, and a unique story that lets players fight their way to freedom. You can play the demo at PAX AUS or find it on Steam, so it’s a great chance to check out this exciting new indie game!